Processing Rectangles

Instead of Love2d and Lua, I wanted to try Processing and play around using Java to generate stuff.

It’s pretty neat and has some overlap in basic functionality, but is missing the more game-centric out of the box features, like better touch support, physics, particles, and gamepad, but it does have easier to use camera apis, access to more Java libraries and some cool audio processing capabilities.

I recreated the circle drawing routine in processing and added some code to generate rectangles too.